Dev Letter: Matchmaking System Update
Hello everyone,
This is Daegon Kim from the PUBG Matchmaking System Development Team.
One of our core missions at PUBG is to maximize the Battle Royale experience of our players. Providing fair play conditions within this competitive environment allows players to focus on the intense and thrilling experiences where survival and battle coexist. Matchmaking is crucial to this goal, and it is a high priority of ours to ensure our players the best game experience we can.
We know that our existing matchmaking systems have not always reflected the above, and some regions especially are experiencing excessive wait times to get into PUBG matches. With the above beliefs in mind, we’ve been working on improvements to our matchmaking system to better serve these regions. Today, we are ready to share and test those new plans with you all.
The Direction of Matchmaking System Update
- 1. Map Select (Specific Regions)
- AS-IS: Any map can be selected.
- TO-BE: FEATURED MAP and OTHER MAPS, or RANDOM MAP
- 2. Mode Select
- AS-IS: Players must wait for the queue or leave the queue.
- TO-BE: Players will be offered to play Squad mode if a solo or duo match isn’t found in a set time.
- 3. Region Select
- AS-IS: Players will be moved to other regions if matchmaking is not ideal.
- TO-BE: Players will be offered the chance to change regions if a match isn’t found in a set time.
- 4. Improved matchmaking system based on Network Latency
- We’ll also be putting more ping restrictions in place to make sure that people with similar pings are playing together and not inadvertently disrupting other players’ experience.
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